Remodelled Chaos Bike.

Man did I ever enjoy this completing this model! I took a fraction of the time it did for the original and I'm getting used to a bit more texturing now. I've also begun experimenting the likes of skulls, so my current one on the front of the bike isn't too good. Nonetheless I'm happy with how it turned out seeing as how it was my first attempt at creating a skull in Maya :D.





Here it is in wire-frame (it looks a mess but the separate components are below :p):


And a pic of all of the separate components in wire-frame:


This is the part I am most proud of, I've worked hard at this and am very pleased with the final, rendered result.



I feel I've made huge progress since I started 7 months ago; I can model pretty accurately, get proportions damn near spot on, am working at bump mapping, have gotten pretty good with lights, and am keeping my poly's pretty tidy (although I could do better :D). 

To highlight how much I've improved I decided to upload my original Bike alongside my latest:



I hope you've enjoyed this post, I know I have, and thanks for reading!

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