Rapid World Building

Hey Guys,

So the idea behind this exercise was to use a piece of software that we don't typically use when designing worlds. In this one I chose MagicaVoxel mostly for its simplicity and ability to rapidly block out ideas. The idea I had going into this was to create a compact level in the design of a defensible fortress protecting something extremely valuable with an overall Mayan/Aztec theme. I knew I wanted to combine different types of defensive architecture from varying ages so I set about creating them. This was created just from the top of my head combining a medieval moat, a strong outer wall with perimeter guard towers, a killing field between the outer and inner walls, an inner wall and a stepped pyramid to give defenders that final defensive height advantage if attackers manage to make it in. I also though that I would block out the colors for textures I want : green = grass, blue = water, yellow = sandstone, brown = wood, brighter yellow = gold.

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