Hey guys! It's been a while since my last update (quite the understatement), but I've been super busy learning a whole heap about 3D modelling at uni. I'm writing this post to show you what I've learnt so far. We've had to design a weapon that can shoot so I decided to go for a sword that shoots energy from a crystal at its core via thumb print reader on its hilt. Let's start by showing the final model, then I'll take you through the process I went through to get the model done.
First up, the LOD's:
Side View
3/4 View
3/4 View
Front View
Next up are my maps that I used to get the textures:
Diffuse
Emissive
Metalness
Normals
Ambient Occlusion
Roughness
Specular
And last but not least, the very first part needed to even get this under way: the concepting stage:
Sihouette
Mood Board
Not to say the least this was a lot of work and took just under 60 hours to complete! Thanks for reading, guys and hopefully I'll update the blog with all my other stuff at some point.
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